X-Men: The Ravages of Apocalypse was met with overwhelmingly negative reviews. The freeware release includes a walkthrough of the game's levels, as well as a patch which adds new gameplay features and fixes glitches from the original version. Modifications have been made to the game to allow it to run as a standalone title.
The game's source code was also released, but under an ambiguous license. X-Men: The Ravages of Apocalypse was released as freeware in July 2006. X-Men: The Ravages of Apocalypse was one of the first total conversions to feature a high-profile property. The Ravages of Apocalypse features fourteen levels, replaces the original Quake weapons with new designs, and all of the enemies in the game have been replaced with cyborg clones of popular X-Men characters, each with their own super powers for example, Wolverine has his healing factor, Archangel is immune to rockets, etc.
As the result, the game acts as an expansion of Quake. The game was built with the Quake engine and requires the original version of Quake to be played.
X-Men: The Ravages of Apocalypse is a first-person shooter video game developed by Zero Gravity Entertainment and released for PC in 1997.